Frenzy is an ability that allows a creature to double its damage output for a short period of time. While under the effects of this ability, a creature will also move 10% faster but recieve 25% more damage from enemies.

Frenzy requires at least 35% of a creature's maximum endurance to be used, and will consume 10% per second while active. It is a triggered ability, meaning it will not be used be a creature unless the player orders it to.

Because Frenzy multiplies a creature's base damage, it becomes more effective the higher the original stat is. It is perhaps best used by ranged attackers that are fighting alongside melee creatures; while the melee creatures engage the enemies and occupy their attention, their ranged allies can Frenzy to deal more damage without suffering from its side effect of taking increased damage themselves.

Animals with this abilityEdit

Garfish (Inherent) (Creature Chaos and Tellurian only)

Great White Shark (Inherent)

Piranha (Inherent)

Praying Mantis (Inherent) (Since Insect Invasion only)

Rage Ant (Torso)

Vulture (Inherent)

Wolverine (Inherent)

Woolly Mammoth (Inherent) (Creature Chaos and Tellurian only)